Author Topic: OMG! Say it isn't So! Zork I,II,III in aur?  (Read 1608 times)

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Offline Orbmiser

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OMG! Say it isn't So! Zork I,II,III in aur?
« on: 22. April 2016, 02:21:13 »
God I remember playing those on my Commodore 64 Way Back at the Dawn of Time!  :o



Anyone install and play these?

.

Offline badbodh

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Re: OMG! Say it isn't So! Zork I,II,III in aur?
« Reply #1 on: 22. April 2016, 07:14:24 »
Not me. I didn't have any electronic device till the age of 20. Grew up the old fashioned way, on the streets and in the woods.
You can't feel the love till it hurts a little. Go rolling, go bleeding-edge !

Offline Orbmiser

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Re: OMG! Say it isn't So! Zork I,II,III in aur?
« Reply #2 on: 22. April 2016, 08:09:59 »
Well too bad for me as won't install needed editing of file and still didn't compile bunch or warnings and spitting out errors.
Think it is a orphan that Time Forgot!

Offline withjaro

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Re: OMG! Say it isn't So! Zork I,II,III in aur?
« Reply #3 on: 22. April 2016, 09:01:00 »
'The Hobbit' killed my ZX Spectum ... after i told Thorin to 'go **** himself' (well,what do you expect ... Thorin the snivelling creep stood in the doorway to my exit of escape - and watched me get stabbed to death by two theives ... with friends like that ... who needs enemies  :o)

Then,like badbodh ... i never darkened the doors of technology until 2007

Yeah,ive been working my way through gaming history from the 'Cathode-Ray Tube Amusement Device' .... ??? ..... :o  ... more due to still playing around with under-powered graphics ... but also give graphics development some context ... theres a mode of thinking that technological progress is an unbroken line of performance ... but there are many offshoots that occur ... then some proprietary outfit unearths it,proclaims it the new standard ... and the user base 'ooo and ahh' at how 'update' they are ... whilst other things are shelved for future hoodwinking.

But yeah,its fun catching up ... im currently in 'Diablo-style' environments ... and getting slightly addicted to Freedroid
(trying to work out how to turn the disruptor beam off on the North gate - make IDE's  ??? )
< insert your own inspiring quotation - and smile :) >

Offline ekmeek

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Re: OMG! Say it isn't So! Zork I,II,III in aur?
« Reply #4 on: 22. April 2016, 20:59:49 »
Well too bad for me as won't install needed editing of file and still didn't compile bunch or warnings and spitting out errors.
Think it is a orphan that Time Forgot!

What errors are you getting? I was able to install and run it.

Offline withjaro

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Re: OMG! Say it isn't So! Zork I,II,III in aur?
« Reply #5 on: 22. April 2016, 21:10:10 »
What errors are you getting? I was able to install and run it.
Yeah,i had no issues with the Zork's either,ekmeek.

The only dependency Zork's have is Jzip for the Z-interpreter .. and that in turn only has ncurses as a dependency,
So,i would imagine maybe you have to tweak a script with regards to possible unique hardware/software configs?

Theres "Depends on ncurses5-compat-libs since ncurses 6." in the AUR comments section
« Last Edit: 22. April 2016, 21:12:09 by withjaro »
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Offline Orbmiser

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Re: OMG! Say it isn't So! Zork I,II,III in aur?
« Reply #6 on: 22. April 2016, 21:28:49 »
Using Netrunner Rolling Plasma 5 and get errors and aborts.



Seems something not right in the build script?
License should be array there was something there stating
Code: [Select]
license="custom"Should be
Code: [Select]
license=("custom")
Which I edit in kate and save.

And get back to Edit PKGBuild Y/N when I say no
Then bugs out press any key closes and have to start over.
And then redo and changes are gone again.

How to I continue with build after saving PKGBUILD changes?

Update: Neverland Never Mind! Got it to work 2nd time thru as Me on my last intermittent Neural Bio-Gel pack!  :o



« Last Edit: 22. April 2016, 21:41:22 by Orbmiser »

Offline ekmeek

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Re: OMG! Say it isn't So! Zork I,II,III in aur?
« Reply #7 on: 22. April 2016, 21:47:15 »
Awesome.

And thanks for seeing these and posting. Gonna play through them myself. The memories!

Offline Orbmiser

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Re: OMG! Say it isn't So! Zork I,II,III in aur?
« Reply #8 on: 22. April 2016, 21:48:20 »
Awesome.

And thanks for seeing these and posting. Gonna play through them myself. The memories!

Yep My Adventure Begins !
  :P



Little cheat help if needed.
http://www.eristic.net/games/infocom/zork1.html

Zork Commands
http://zork.wikia.com/wiki/Command_List

Zork Maps 1 & 2
http://www.lafn.org/webconnect/mentor/zork/zorkText.htm
« Last Edit: 23. April 2016, 00:54:48 by Orbmiser »

Offline mips

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Re: OMG! Say it isn't So! Zork I,II,III in aur?
« Reply #9 on: 24. April 2016, 12:27:39 »
Been in aur since 2005

Offline c00ter

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Re: OMG! Say it isn't So! Zork I,II,III in aur?
« Reply #10 on: 24. April 2016, 20:34:20 »

Yep My Adventure Begins !
  :P



Little cheat help if needed.
http://www.eristic.net/games/infocom/zork1.html

Zork Commands
http://zork.wikia.com/wiki/Command_List

Zork Maps 1 & 2
http://www.lafn.org/webconnect/mentor/zork/zorkText.htm

Jeeze...I'm so old..."thanks for the memories"... :D

Regards
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Offline Orbmiser

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Re: OMG! Say it isn't So! Zork I,II,III in aur?
« Reply #11 on: 24. April 2016, 22:41:16 »
Jeeze...I'm so old..."thanks for the memories"... :D

Regards

Yep after looking at the Cheat Maps and all. I Thought Whoa I'm Too Old to read the Maps And would die in the underground maze!  :P
But does bring back the memories on my ole Commodore 64  ;D